The Forge Quake Entities
page 10 - standard Quake entities

trigger_setskill
description:
Changes skill level.
keys/values:
"message" - 0 for easy, 1 for medium, 2 for hard, 3 for nightmare
trigger_teleport
description:
Teleport player on contact.
usage:
This has to be set up in conjunction with an info_teleport_destination.
keys/values
"target"
"targetname"
this points to an info_teleport_destination
is used to make the teleport triggerable
flags
player_only
silent
means only players can use teleport
if present, teleport makes no sound
see also:
Weapons
description:
weapon_grenadelauncher - grenade launcher, ammo = rockets
weapon_lightning - lightning gun, ammo = cells
weapon_nailgun - perforator, ammo = nails
weapon_rocketlauncher - rocket launcher, ammo = rockets
weapon_supernailgun - super perforator, ammo = nails
weapon_supershotgun - super shotgun, ammo = shells
see also:
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