page 10 - standard Quake entities |
trigger_setskill |
description:
Changes skill level.
keys/values:
"message" - 0 for easy, 1 for medium, 2 for hard, 3 for nightmare
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trigger_teleport |
description:
Teleport player on contact.
usage:
This has to be set up in conjunction with an info_teleport_destination.
keys/values
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Weapons |
description:
weapon_grenadelauncher - grenade launcher, ammo = rockets see also:
weapon_lightning - lightning gun, ammo = cells weapon_nailgun - perforator, ammo = nails weapon_rocketlauncher - rocket launcher, ammo = rockets weapon_supernailgun - super perforator, ammo = nails weapon_supershotgun - super shotgun, ammo = shells |
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