description:
Used to define the path of func_trains and monsters.
usage:
When used for a func_train, you must align the path_corner with the bottom left-hand corner of the train (in the top view), and make sure it is aligned with the bottom of the train in the front view.
keys/values
"targetname"
"target"
"wait"
"event"
"speed" |
defines the name of the path_corner
is the next path_corner to which the entity will move
delays the train for specified number of seconds (-1 stops)
(Hipnotic only) acts a trigger for the specified event
(Hipnotic only) set a new speed for the train/monster |
see also:
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